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EpicGames/lore #115openreviewed 5h ago

fix: skip needless remote connects in local read paths

by lehuan5062+294 309 filesreviewed in 1m 56sView PR on GitHub
minor notesThe panel surfaced minor issues worth a look before merge.1 finding

Reviewer panel

Correctness
deepseek/deepseek-v4-pro
errored
Security
deepseek/deepseek-v4-pro
0 found
Architecture
deepseek/deepseek-v4-pro
1 found

Findings

01Mmedconf 85%

Unused `remote_available` variable in status function

lore-revision/src/repository/status.rs:935

The new resolve_remote_latest function returns a tuple of three values: (Option<Hash>, bool, bool). In the status function, the third value is destructured into remote_available, but it is never used. The original code used repository.remote().await.is_ok() to determine availability, but now remote_available is computed and ignored. This suggests either a logic error where the new availability flag should replace the old check, or dead code that should be removed.

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